CS6 When holding shift to maintain perfect form, shape won't subtract from?
Trying to create a vector 'ring' in Photoshop CS6. (I know there are better tools for the job and ways of doing this, but I'd like to know if there's an answer for this problem in particular.
If I create a circle shape, then change it to subtract mode I can draw another selection to be deleted from my original circle. However, if I hold shift to make my new selection a perfect circle, it creates a new shape layer (which is a perfect circle). How can I stop it from doing this?
Bonus question: - I'm sure there's a way, but can't remember how. What is the best way to subtract one shape from another without rasterizing first?
When creating the second circle start your click-drag and then hold down the shift; that should constrain the proportions without creating a second shape (if you start with the shift button held down Illustrator thinks you're trying to add to the shape you want to subtract).
To remove one shape from another; select both shapes, make sure the shape you want to subtract is in front of the other shape (command-shift-]) and use the subtract shape option in the Pathfinder area.