When holding shift + scaling a shape layer = doesn't constrain a perfect shape.
I'm on AE CS6 and when I'm scaling a shape layer it doesn't scale perfectly.
For instance, I'm scaling an ellipse shape and I want a perfect circle, usually all I have to do is hold the shift key and drag the shape to create a perfect circle.
Instead it's being constrained to an oval! Does anyone have the answer?
The Shift key constrains proportions. If you start with an oval, it will continue to be an ellipse as you scale it.
To turn an ellipse into a circle, or a rectangle into a square, adjust the height and width properties manually (be sure that auto-keyframe is turned off if you don't want to make this part of an animation) so they are the same.