How can I turn a polygon into a separate object?


Fighter jet i'm building. my first 3ds max creation

I'm trying to turn those wings/canards/engines into different objects, so they won't be affected by the smoothing I'll do later on. PS: don't mind that little glitch on the wing, that only happened due to the view "pos". PS 2: Any comments on my fighter jet? (any obs or suggestions)

11/30/2014 8:49:00 PM

Accepted Answer

Edit Poly Modifier > Edit Geometry > Detach

enter image description here

This is not reccomended, you better clasify the polygons in different smoothing groups as explained in this tutorial.

The fighter jet looks great, but it looks better firing missiles ;)

11/30/2014 10:26:00 PM

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