What's the best way to create a subtle, barely noticeable texture?


Using Gimp (or other free software), how would I go about creating a subtle, "mild" texture, like the green in the header at forrst, or the gray in the background of the backbone.js home page?

Those textures seem random and very evenly distributed.

8/11/2011 4:32:00 AM

The basic technique is to create a background color or gradient, add a 50% Grey layer above it with its blend mode set to "Overlay" and add some noise to that layer using whatever method your program provides. In Photoshop it's a filter, and I seem to recall it's much the same in the gimp. Adjust the amount of noise (which should be monochromatic) and opacity to suit.

8/11/2011 4:57:00 AM

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