What's the best way to create a subtle, barely noticeable texture?
Using Gimp (or other free software), how would I go about creating a subtle, "mild" texture, like the green in the header at forrst, or the gray in the background of the backbone.js home page?
Those textures seem random and very evenly distributed.
The basic technique is to create a background color or gradient, add a 50% Grey layer above it with its blend mode set to "Overlay" and add some noise to that layer using whatever method your program provides. In Photoshop it's a filter, and I seem to recall it's much the same in the gimp. Adjust the amount of noise (which should be monochromatic) and opacity to suit.
8/11/2011 4:57:00 AM
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